MoroccanFountain
The fountain in the Moroccan Builder Set is as far as I know the only object you can buy which is apparently animated. It is therefore of special interest.
The file that appears to control this animation is the ThereScript file for the Moroccan Builder set, Resources\gamekit\pieces\moroccan_pieces.ts
.
A second file, Resources\gamekit\epobs\fu\m216pk_moroccanblk.ts
also contains the same definition. Speculation: this is for a stand-alone MoroccanFountain that is not yet available in the shop, probably this one.
Both of these files apply the following settings to the model:
modelSettings = {
["water"] = {
colormap = "cm/t162cm_hottubwater.jpg",
opacitymap = "cm/t163cm_hottubwatertrans.jpg",
lit = 0,
twosided = 0,
alpha = 0.5,
drawmode = 0,
animtype = 1,
animloop = forward,
numframes = 0,
numstrips = 0,
animspeed = 7,
animarg = 0,
animarg2 = 0,
}
}
If you put a larger number into animspeed
, the animations progresses more quickly. Similarly, a smaller number in animspeed
makes the animation progress more slowly.
TryExperiment: it should be possible to animate other similar object textures by manually tweaking their .ts files on the client side.