GuiCommand
Allows certain commands to be issued to the client depending on its arguments.
GuiCommands can be called in one of three ways:
- Using ClientServices, GuiService to simulate GuiCommand (
http://127.0.0.1:9999/GuiService/simulateGuiCommand
). - Using actionscript to call FSCommand:guiCommand from within a flash movie.
- Combination of these, using ClientServices, GuiService to simulate an FSCommand to call a GuiCommand (cant see much use for this, but possible).
GuiCommands found are listed below.
action=togglepreference&pref=MuteAllSound [Not tested]
action=togglepreference&pref=Compass [ tested , turn off compass - turn on ( only in action mode ) ]
action=setpreference&pref=VoiceHandsFree&value=0
action=voiceTalk&toggle=0 [Not tested]
action=outThereWindow&urlTag=VoiceTrainerUrl&targetName=There_Central [<b>Tested</b>]
action=map [Not tested]
action=places [Not tested]
action=activities [Not tested]
action=happeningNow [Not tested]
action=thisPlaceInfo [Not tested]
action=thisPlaceExit [Not tested]
action=shop [Not tested]
action=auctions [Not tested]
action=changeMe [Not tested]
action=organizer&folder=gear [Not tested]
action=help [Not tested]
action=guide [Not tested]
action=restoreLastWindow [Not tested]
action=thereCentral [Not tested]
action=browse [Not tested]
action=emotions [Not tested]
action=im&av=doid [<b>tested</b>]
action=summon&av=doid [<b>tested</b>]